What happens when a traditional slitscanning effect is reimagined, in a different dimension, and in stereo?
Video, taken as a volume, is traditionally viewed along the X/Y plane where TIME acts as the Z dimension; every frame of the video is a step back in the Z dimension. But if the video is volumetric, we do not necessarily have to view it straight from the "front" along the X/Y plane. How does a video appear when viewed along a different plane ? Here I explore a sterographic video volume as viewed from the TOP, that is, along the X/TIME plane.
Filmed using the Sony Bloggie 3D camera, for display in Google Cardboard.